![]() In conclusion, the hog rider despite being frustrating to deal with on the surface, turns out to be a very weak win condition once players understand all the proper mechanics to counter it. And with the coming buff to both of these cards hog rider could expect to fall to the bottom of the barrel after the new balance change kicks in. Grand Challenge games over the last 14 days show that the hog rider, despite having a 10% usage rate, only have a mere 40% win rate, the 3rd lowest win % only ahead of Goblin Barrel and 3 Musketeers. ![]() ![]() Let's examine the gameplays of good players who have mastered the proper mechanics to counter the hog rider: Given that hog rider has so many counters in the game, I would argue that the hog rider is difficult to counter not because the card is not balanced, but the mechanics to properly counter it is hard to master for every player. Meaning out of the 62 cards that could be used to counter hog, there are 21 hard counters (34%) and 14 soft counters (23%) i.e of all the cards that could damage the hog rider, 56% are counters to it. Rascals, Prince, Bowler, Elite BarbariansĮxcluding hog rider, CR has 91 cards, of which 17 are spells (excluding tornado) and 12 are building targeters. Goblin Hut, Prince (with charge), Inferno Tower, Minion Horde, Barbarians, X-Bow, Sparky, Barbarian Hut, Mega Knight, Royal Recruits, PekkaĮlectro Wizard, Lumberjack, Dark Prince, Night Witch, Zappies Negative Trade, providing Counterpush/Defense: Tesla, Furnace, Hunter, Bomb Tower, Mortar, Mini Pekka The following is a list of counters to the hog rider:Ĭannon, Tombstone, Tornado, Goblin Gang, Skeleton Army, However, with the right mechanics, the hog rider is by and large a card that is very easy to counter, contrary to what many claims to be "OP and provide too much value". Legend has it that this emote holds the record for most phones broken in CRįrustration over the hog rider is understandable, since it's a relatively easier card to play than to defend against. So the purpose of this post is to objectively prove that the hog rider is balanced and be used as a reference for any future debate on the OPness of the card. ![]() RCS StatsRoyale DeckShop RoyaleApi ClashWorld PixelCrux CastRoyale Wikia View Affiliated Subreddits Balance Changesĭisclaimer: I am a 2.6 hog cycle player on ladder, however, my main archetype is miner poison and I play almost all archetypes except for X-Bow (cuz I suck at it)įor as long as I have frequent this subreddit, there have always been and always will be players who are upset by a demoralising defeat against a hog rider deck and taking it to the subreddit in the form of a petition or outright rant to call for a nerf to the hog rider (often insulting hog players and Supercell along the way). No information about hacking, cheating, modding or emulation.Īll posts with results of an event must be marked with a tag.Ĭlick on your arena to find decks with only the cards that are available to you!ĭiscord Twitter /r/RoyaleRecruit Wiki Twitch Youtube Instagram Facebook Community Resources Clash Royale - a freemium mobile strategy game! Monthly DeckĪverage Elixir cost: 4 Click to Copy! RulesĪll posts must be related to Clash Royale or Supercell.Īll posts should strive to generate meaningful discussion.
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